Sacred Ring app icon

Sacred Ring

Vòng Thiêng

History's greatest generals, summoned to settle a thousand-year truce.

In Development
Turn-Based Flick Physics No Gacha iOS Android Offline
Get notified at launch
Coming to iOS & Android
5
Chapters Planned
0
Gacha Pulls
2
Languages
100%
Offline

Overview

A war settled in one flick

After a war that nearly ended humanity, the gods forbade war itself. Every dispute since is settled on a Sacred Ring — an ancient stone arena that summons the anh linh, the spirits of history's greatest commanders, to fight in place of armies.

It plays as a turn-based flick duel. Pull the bowstring, judge the angle, and launch your general into the enemy line. Physics does the rest — collisions chain, bodies slide, and a well-read shot can clear three units at once. Knock the enemy commander out of the ring and the match ends on the spot.

Nobody dies in the ring. Fall out of it and your spirit returns to the pages of history, waiting to be called again.

Where it stands today: Chapter 1 is playable in closed testing. The remaining chapters and the final art are still being built, so there is no release date yet — everything described on this page is the game as designed.

Roster

Generals you already know

Every general is a real figure from the historical record, and their mechanic comes from what they were actually known for — you recognise them before you read a word of description.

Trần Hưng Đạo
Đại Việt · Mentor

Stands outside the ring and teaches you the drum-beats.

Phạm Ngũ Lão
Đại Việt

The spear-maker who rose from a village road to the Trần command.

Bà Triệu
Cửu Chân

Rode into the record refusing to bow — the line that would not break.

Cao Lỗ
Âu Lạc

The engineer behind the crossbow of Cổ Loa — reach before contact.

Hattori Hanzō
Japan

Known for what nobody saw coming — position over force.

Leonidas
Sparta

A line that holds where a line should not hold.

Jeanne d'Arc
France

Turned a losing army by conviction alone.

Zhuge Liang
Shu Han

Wins the fight two moves before it happens.

Their portrayal follows the historical sources, not fantasy convention — and more commanders from every corner of the record join you as the campaign goes on.

The Promise

No banners. No pulls. No gacha.

Generals join you through story, not summoning. There is no banner, no draw, no reveal cinematic. Each new general is a chapter: you meet them, you earn them, you persuade them.

That is the whole point. The villain — the Ring Usurper — takes his generals by force, binding spirits into slavery. You don't. Every boss fight ends by freeing the spirit he chained and returning it to history with its dignity intact.

Features

What's inside

Drag, aim, release

Every general is a piece on the board. Pull back, judge the angle, and flick them into the enemy. Collisions chain, bodies slide, and one well-read shot can clear three units at once.

Protect your commander

Each side fields one commander. Knock the enemy's out of the ring and you win instantly, whatever else is on the board. Lose yours and it's over. Every match has a king to hunt and a king to guard.

The ring closes in

Stall too long and the arena begins to shrink. There is no turtling — the board itself forces the fight to a decision.

Deterministic physics

The same shot always resolves the same way. Nothing is rolled behind your back — if you read the board right, the board rewards it.

A five-chapter campaign

Battles are strung together by written dialogue — you meet each general, learn what they were, and fight beside them. Chapter 1 is playable in closed testing today.

No banners, no pulls

Generals join through the story, never through a summon. No banner, no draw, no reveal cinematic — and no way to spend your way past a chapter.

Vietnamese or English

Play in either language and switch any time. On first launch the game picks the language of your phone.

No ads. No tracking. No account.

Single-player and offline — no connection required. There is no advertising, no analytics and no account, and your save never leaves your device.

How It Works

How a duel plays out

One turn, one shot. No dice rolled behind your back, no stat wall to grind through — just the board, the angle, and what you can read off it.

1

Read the board

Both commanders are on the ring, surrounded by their line. Find the shot that threatens theirs without opening yours.

2

Pull the bowstring

Drag back from the general you want to launch. How far you pull sets the power; where you aim sets the line.

3

Let the physics resolve

Release, and collisions chain across the ring. The result is deterministic — the same shot always resolves the same way.

4

End it before the ring does

Knock the enemy commander out and it's over in one shot. Stall instead, and the shrinking arena decides for you.

FAQ

Frequently asked questions

When does Sacred Ring launch?
There's no release date yet. Chapter 1 is playable in closed testing, and the rest of the campaign and the final art are still being built. We'll announce a date only once it's real.
Is there gacha, banners or loot boxes?
No. Generals join you through the campaign — you meet them, you earn them, you persuade them. There is no banner, no draw, and no reveal cinematic.
Do I need an account or an internet connection?
No. Sacred Ring is single-player and designed to be played offline. There's no account, no login, and your save never leaves your device.
Will Sacred Ring be free?
Pricing isn't decided yet, so we're not promising one. What we can say about the current build: no ads, no analytics, no tracking, and no in-app purchases. If any of that ever changes, the Privacy Policy is updated before that build ships.
Can I play in Vietnamese?
Yes. Sacred Ring is fully playable in Vietnamese or English, switchable at any time. On first launch the game picks the language of your phone.
Are the generals real historical figures?
Yes. Every general is a real figure from the historical record, and their mechanic comes from what they were actually known for. We research portrayals against historical sources — but the game is entertainment, not scholarship. If a portrayal reads as inaccurate or disrespectful to you, tell us.
Is there multiplayer?
No. Sacred Ring is a single-player campaign, played offline against the game's own commanders.

Support

Contact & Support

Want in on the closed test?

Questions, feedback, a note on how a general is portrayed, or a request to join the test?
Email me — I read every message.

kbsoft.support@gmail.com

Typically respond within 2 business days.